intense battle till the end
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
164 181
11 743
7
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
Pz.Kpfw. VII
Pz.Kpfw. VII
RaGatzo [LSKLL]
14.12.2023 00:30
Without Premium With Premium
Credits 72 969 72 969
Experience 11031 11743
Detailed Report
Statistics for RaGatzo
Battle efficiency Σ: 5 8854 8 7980 442 2 -
  • Michael_Kragh Progetto M40 mod. 65 3 3 3
  • Hakaisha_Isida Conqueror 6 1 4
  • egorisCZ021 T95 2 2
  • fritzderkommandant VK 45.02 (P) Ausf. B
  • kryst1725 T77 1
  • Walter_Novichok UDES 14 Alt 5 1
  • Franjosa [CAPSL] Grille 15 2 1 2
  • Urfold M-III-Y
  • vaka_480189 T95 1 2
  • Zimbo87_fighter [DPJA1] Object 703 II 2
  • pietia_fighter Object 705A 2 1
  • Kalistonea [MESQ] E 75 1 2
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 24/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8854
  • {{ ::replay.translations.damageDealt.sniper }} 1452
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 7980
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 442
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,47
Credits With Premium
Received 72 969 72 969
Action / Personal missions payout 54 727 54 727
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -29,818 -29,818
Auto-resupply ammunition -71,080 0 -71,080 0
Auto-resupply consumables 0 0 0 0
 
Total: 26,798 0 63,283 0
Time
  • Starting time 00:30
  • Battle duration 14 min 59 s
  • Time of destruction 14 min 58 s
Experience
Received 1 423 71     1 423 71
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 608 0     9 608 0
 
 
Total: 11 031 71 11 743 107
  • Version: 1.23.0
  • Server game time: 2023-12-14 00:30
  • Spawn: II
  • Battle type: Regular
  • Uploaded: RaGatzo

Replay description

This was a close call at the end as I needed to fight 2 full HP Tier X while being a one-shot to them. GG

Replay's comments (1)

  • #1 Started in town, faced there the object 705a - avoided it - fought the conqueror instead. then 2 wild T95 appeared which needed some lead. than came back to the conqueror to finish him off as well as the object 705a. Used a wreck to my advantage. Proceed to clear up the town with team mates. And then had a final stand with the Grille 15 (full HP) and Progetto 65 (90% HP) in the middle of the map in the smaller village. I was alone. My team did well as well as we had a good communication going. Enjoyed the session very much. GG
    RaGatzo 2023-12-14 в 01:02