Malinovka sh!tcamp done right 15k combined T57 Heavy
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
179 720
14 924
37
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
T57 Heavy Tank
T57 Heavy Tank
pancelmate
17.12.2023 17:25
Without Premium With Premium
Credits 79 875 79 875
Experience 14213 14924
Detailed Report
Statistics for pancelmate
Battle efficiency Σ: 2 4104 4 440 10952 6 -
  • Hatju [TORDS] BZ-68 1 3
  • untouchable777 [CULT-] T95/FV4201 Chieftain
  • Majklord [X-100] M-VI-Y
  • Heimdalllr [CULT-] Kampfpanzer 07 P(E) 1 2
  • monzar [BMW-X] Super Conqueror 1 3
  • Diaspora [NA_SP] Grille 15
  • LimeniPacov94 [B-LI] Jagdtiger
  • stojkexxx [710N] T92 HMC
  • Cmyrfik_WOt Conqueror
  • matischn5 Cobra 1
  • Brumik_2018 [VISN] UDES 15/16 1 1 2
  • Nicopost [KFPOS] E 75
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 14/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4104
  • {{ ::replay.translations.damageDealt.sniper }} 403
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 440
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 10952
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,81
Credits With Premium
Received 79 875 79 875
Action / Personal missions payout 59 907 59 907
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -31,047 -31,047
Auto-resupply ammunition -79,200 0 -79,200 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 9,535 0 49,473 0
Time
  • Starting time 17:25
  • Battle duration 12 min 26 s
  • Time of destruction 11 min 14 s
Experience
Received 1 421 71     1 421 71
Fine for causing damage to allies 0 0
Action / Personal missions payout 12 792 214     12 792 214
 
 
Total: 14 213 285 14 924 321
  • Version: 1.23.0
  • Server game time: 2023-12-17 17:25
  • Spawn: II
  • Battle type: Regular
  • Uploaded: pancelmate

Replay description

We had no chance if we tried to take the hill, so we set up a safe defense.
Timestamps:
-13:30 creating a nest like a good bird
-13:00 next done, time to wait - first enemies spotted
-12:10 action starts. Kicking off with some damage then just staying in one position and providing vision
-7:00 finally deciding to move and doing some dmg
-3:40 death
-team finishing off the remaining enemies

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