JagdPz_E100 driving thru town
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
106 178
6 680
32
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Ghost Town – Standard
Jagdpanzer E 100
xgmode [DU-LI]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 54 450 | 54 450 |
| Experience (x{2} for the first win in a day) | 5566 | 6680 |
Battle efficiency
Σ:
3
6692
4
1070
521
1
-
- BrutalCoffee [D-ICE] Mäuschen 1
- Drakulius [TINF] E 50 Ausf. M
- Cubanezu14 Type 5 Heavy 2 1
- Grzechu61 Leopard Prototyp A 3 1 1
- kuma_0606 FV215b (183) 1
- robschef [VESK] SMV CC-67 1 1
- Kak_iron M40/M43
- adris2007 IS-6 B 1
- douvid89 [3DBFL] Kunze Panzer
- subautor FV215b 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 8
- {{ ::replay.translations.shots.hits }} 7/7
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6692
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 1070
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 521
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,53
Credits
With Premium
| Received | 54 450 | 54 450 | ||||
| Battle payments | 24 503 | 24 503 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 78,953 | 106,178 | ||||
| Auto-repair vehicle | -22,322 | -22,322 | ||||
| Auto-resupply ammunition | -57,600 | 0 | -57,600 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -969 | 0 | 26,256 | 0 |
Time
- Starting time 21:39
- Battle duration 7 min 10 s
- Time of destruction 7 min 9 s
Experience
| Received | 1 113 | 56 | 1 113 | 56 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| For military maneuvers | 210 | 210 | ||||
| Action / Personal missions payout | 3 340 | 0 | 3 340 | 0 | ||
| Total: | 5 566 | 322 | 6 680 | 378 |
- Version: 1.23.0
- Server game time: 2023-12-28 21:39
-
Spawn: I
- Battle type: Regular
- Uploaded: xgmode
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