I genuinely didnt know what i was doing/ steel wall
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
262 094
10 240
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
Pz.Kpfw. Tiger-Maus 120t
Pz.Kpfw. Tiger-Maus 120t
phantom1569 [ARTY_]
30.12.2023 03:52
Without Premium With Premium
Credits 75 969 75 969
Experience 9625 10240
Detailed Report
Statistics for phantom1569
Battle efficiency Σ: 4 4515 9 4110 253 2 -
  • CacadeCaballo [H_D_D] Patton the Tank 2 1 1
  • L11_2015 [CONOS] M41 Walker Bulldog 1
  • _ElCaballo_ Patton the Tank 2 1 2
  • EURELL Object 752 6 1 2
  • NickZeik [COMAF] T-103 1 1
  • quack_69 [656TH] T-832 2 1
  • parik45_ TNH 105/1000 1 1
  • Abdulaa07 Strv S1 1 1
  • axel12 [SHILD] T-10 1 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 16/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4515
  • {{ ::replay.translations.damageDealt.sniper }} 257
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4110
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 253
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,43
Credits With Premium
Received 75 969 75 969
Personal Reserves bonus 56 977 56 977
Battle payments 34 186 34 186
Action / Personal missions payout 56 977 56 977
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 224,109 262,094
 
Auto-repair vehicle -14,751 -14,751
Auto-resupply ammunition -23,500 0 -23,500 0
Auto-resupply consumables 0 0 0 0
 
Total: 185,858 0 223,843 0
Time
  • Starting time 03:52
  • Battle duration 12 min 14 s
  • Time of destruction 12 min 13 s
Experience
Received 1 230 62     1 230 62
Fine for causing damage to allies 0 0
Personal Reserves bonus 923 186     923 186
For military maneuvers 233     233
Action / Personal missions payout 7 380 0     7 380 0
Bonus for Premium vehicle tier 92       92  
 
 
Total: 9 625 481 10 240 512
  • Version: 1.23.0
  • Server game time: 2023-12-30 03:52
  • Spawn: II
  • Battle type: Regular
  • Uploaded: phantom1569

Replay description

mostly near the end of the battle

Replay's comments (0)