MKA holds off his counterpart for the Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
26 319
4 760
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Steppes – Standard
Steppes
MKA
MKA
JeffXandra
10.01.2024 00:17
Without Premium With Premium
Credits 17 546 17 546
Experience (x{2} for the first win in a day) 3584 4760
Detailed Report
Statistics for JeffXandra
Battle efficiency Σ: 5 1188 7 207 143 - -
  • Perdum [16BIT] M14/41 1 1
  • Dimaer_280257 M2 Light Tank 1
  • :Garrick Eldridge: Cruiser Mk. II 1 6
  • musgjerd T7 Combat Car 3
  • Bear_1245 [1EJ] BT-2 1 2 3
  • NOSOROGGG Pz.Kpfw. II 2
  • :Milan Slíva: LT vz. 35 2 5
  • Bicornottobic MKA 2 1 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 25/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1188
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 207
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 143
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,45
Credits With Premium
Received 17 546 17 546
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -373 -373
Auto-resupply ammunition -518 0 -518 0
Auto-resupply consumables 0 0 0 0
 
Total: 16,655 0 25,428 0
Time
  • Starting time 00:17
  • Battle duration 9 min 11 s
  • Time of destruction -
Experience
Received 1 175 59     1 175 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 1 234       1 234  
 
 
Total: 3 584 118 4 760 178
  • Version: 1.23.1
  • Server game time: 2024-01-10 00:17
  • Spawn: I
  • Battle type: Bots
  • Uploaded: JeffXandra

Replay description

Steppes Standard, 12X12 with 5 bots, Same Tier, Southeast Spawn

First went west to snipe but the team was aggressive so I moved into H1 to help keep the team alive. We fell behind 1-5 before we started turning things around.

Having won that area but down 4-7, I pressed to try and save one of our bots and with others we took the lead on kills at 9-8 but down on health. Their Cruiser II was isolated so I moved on him first, though that did take me down to 42 health. We tried capping as their remaining two charged us.

With our PZ II capping, I tried to pick away at their significantly healthier MKA while he tried take different angles to reset to reset. He did succeed, damaging the Pz II who opted to stick with capping while I wheedled down the MKA's health. Ultimately he ran out of health



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