Best Replays of the Week
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
171 604
2 138
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Paris – Standard
SU-130PM
tybur0n_ [S_I_C]
Without Premium | With Premium | |
---|---|---|
Credits | 88 002 | 88 002 |
Experience | 1490 | 2138 |
Battle efficiency
Σ:
3
5060
2
1
279
2
-
- _Szefix_ [EFE-S] Progetto CC55 mod. 54 1
- danyel2017 [BOXRO] TNH 105/1000 1 2
- xavier0000 [CPJ] Ho-Ri 2
- Rolfy73 Turtle Mk. I 1 2
- XxXZiomek_PL [TNR] BZ-176 1
- diana1313 [AONO] Type 63 2
- Viktorjuk Rheinmetall Skorpion G
- sova1991 [C_R_G] Bat.-Châtillon Bourrasque 1
- Akira_Kurasawa [LE-G] Object 703 II 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 10
- {{ ::replay.translations.shots.hits }} 10/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5060
- {{ ::replay.translations.damageDealt.sniper }} 467
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 279
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,31
Credits
With Premium
Received | 88 002 | 88 002 | ||||
Battle payments | 39 601 | 39 601 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 127,603 | 171,604 | ||||
Auto-repair vehicle | -5,260 | -5,260 | ||||
Auto-resupply ammunition | -40,045 | 0 | -40,045 | 0 | ||
Auto-resupply consumables | -40,000 | 0 | -40,000 | 0 | ||
Total: | 42,298 | 0 | 86,299 | 0 |
Time
- Starting time 19:27
- Battle duration 7 min 5 s
- Time of destruction -
Experience
Received | 1 296 | 65 | 1 296 | 65 | ||
Fine for causing damage to allies | 0 | 0 | ||||
For military maneuvers | 245 | 245 | ||||
Bonus for Premium vehicle tier | 194 | 194 | ||||
Total: | 1 490 | 310 | 2 138 | 343 |
- Version: 1.23.1
- Server game time: 2024-02-05 19:27
- Spawn: II
- Battle type: Regular
- Uploaded: tybur0n_
Replay description
a god round on paris map.
not the tipical td gameplay .5k dmg with RNG
Replay's comments (0)