AT 2, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
141 085
8 985
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
AT 2
AT 2
Supercompso [PLEBE]
10.02.2024 20:18
Without Premium With Premium
Credits 30 723 30 723
Experience (x{5} for the first win in a day) 5990 8985
Detailed Report
Statistics for Supercompso
Battle efficiency Σ: 5 2496 6 1195 286 2 -
  • AeRo_Tankist [_RAY_] 14TP 3
  • Ringsting69 [Y0Y0] Matilda 3 8
  • BigStick2 [Y0Y0] Pz.Sfl. IC 1 2
  • lazarashvili_Mishka AT 2 4 1 4
  • pan_robota [BLEJZ] Pz.Kpfw. III Ausf. J
  • 1Persik_1 Pz.Kpfw. III Ausf. J 3 1
  • JaPerdolebober M5 Stuart 2 1
  • jakuza1 Pz.Kpfw. III Ausf. J 1 1
  • _Lord_Nick [_LEAD] Mitsu 108 1 6
  • Remscheid22 [WEXXL] P.43 3 7
  • vovan381985 Valentine AT
  • Melmops Churchill III 2 1 6
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 69
  • {{ ::replay.translations.shots.hits }} 49/36
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2496
  • {{ ::replay.translations.damageDealt.sniper }} 152
  • {{ ::replay.translations.received.label }} 28
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 19
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 1195
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 286
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,9
Credits With Premium
Received 30 723 30 723
Action / Personal missions payout 95 000 95 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,570 -1,570
Auto-resupply ammunition -59,625 0 -59,625 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 63,028 0 78,390 0
Time
  • Starting time 20:18
  • Battle duration 6 min 48 s
  • Time of destruction 6 min 47 s
Experience
Received 1 198 60     1 198 60
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
 
 
Total: 5 990 300 8 985 450
  • Version: 1.23.1
  • Server game time: 2024-02-10 20:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Supercompso

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