AMX 12t on fire :-)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
155 058
18 369
25
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
AMX 12 t
AMX 12 t
Currykarl99 [BOX3N]
13.02.2024 14:49
Without Premium With Premium
Credits 44 470 44 470
Experience 17427 18369
Detailed Report
Statistics for Currykarl99
Battle efficiency Σ: 5 2917 12 - 2795 9 -
  • aczyk1962 Škoda T 25 1
  • Meinhardt_S_Rohr [SH4DY] Churchill I 1 1
  • FLAWLESS_27 [METS] Škoda T 25 1 4
  • Mr_Hanna_I_401 KV-1 2 3
  • Fridthegreat [PORCO] M10 RBFM 4 4
  • mPVMe2pmyne2018 59-16
  • Geograf79 Tiger 131 1 3
  • kisnic Hummel
  • Aldiattan_fighter Cavalier
  • Latitude150 Churchill VII 1 4
  • AuBeHrO [PA-AC] P.43 1 1
  • Nestor01 M10 RBFM 1 1
  • MitschDestroyer Bishop 1
  • yager_b7 Tiger 131 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 29/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2917
  • {{ ::replay.translations.damageDealt.sniper }} 1270
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2795
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,26
Credits With Premium
Received 44 470 44 470
Personal Reserves bonus 33 353 33 353
Action / Personal missions payout 55 000 55 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 132,823 155,058
 
Auto-repair vehicle -4,401 -4,401
Auto-resupply ammunition -65,490 0 -65,490 0
Auto-resupply consumables 0 0 0 0
 
Total: 62,932 0 85,167 0
Time
  • Starting time 14:49
  • Battle duration 12 min 22 s
  • Time of destruction 11 min 29 s
Experience
Received 1 884 94     1 884 94
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 826 423     2 826 423
For tactical training 1 413     1 413
Action / Personal missions payout 11 304 0     11 304 0
 
 
Total: 17 427 517 18 369 564
  • Version: 1.23.1
  • Server game time: 2024-02-13 14:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Currykarl99

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