nice Ace i think
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
175 761
10 217
7
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Studzianki – Standard
TL-7
The_only_gentleman [EU-FI]
Without Premium | With Premium | |
---|---|---|
Credits | 117 174 | 117 174 |
Experience (x{2} for the first win in a day) | 8555 | 10217 |
Battle efficiency
Σ:
5
5439
11
490
2754
4
-
- catalion_gunner FV4201 Chieftain Proto
- retry55 Grille 15 3 2
- xjurix68 Lorraine 40 t 2 2
- SilentSinz [M1RVL] Jagdtiger 3 3
- azamatbek_31 Object 277 1 1
- Fist_From_East [BURE] Rheinmetall Skorpion
- wait_261_1 Rhm.-Borsig Waffenträger 1 2 2
- Ilyavanov2017 Lorraine 50 t 2
- progame1661 ISU-152K 2
- KCbobbycar [EVA-2] T-54
- yenilmez_143 [KRAL_] Tiger II 1
- Singhster_666 Progetto M40 mod. 65 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 19/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5439
- {{ ::replay.translations.damageDealt.sniper }} 1602
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 490
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 9/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 2754
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/96
- {{ ::replay.translations.mileage.label }} 3,17
Credits
With Premium
Received | 117 174 | 117 174 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -8,675 | -8,675 | ||||
Auto-resupply ammunition | -44,700 | 0 | -44,700 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 63,799 | 0 | 122,386 | 0 |
Time
- Starting time 07:45
- Battle duration 11 min 3 s
- Time of destruction -
Experience
Received | 1 661 | 83 | 1 661 | 83 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 4 984 | 0 | 4 984 | 0 | ||
Bonus for Premium vehicle tier | 249 | 249 | ||||
Total: | 8 555 | 166 | 10 217 | 250 |
- Version: 1.23.1
- Server game time: 2024-02-23 07:45
- Spawn: I
- Battle type: Regular
- Uploaded: The_only_gentleman
Replay description
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