2024 and the Tortoise is STILL kickin' a$$ and taking numbers
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
59 831
1 797
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Arctic Region – Standard
Arctic Region
Tortoise
Tortoise
TaktiX_GB [SWANK]
24.02.2024 04:11
Without Premium With Premium
Credits 59 831 59 831
Experience 1797 1797
Detailed Report
Statistics for TaktiX_GB
Battle efficiency Σ: 4 6567 15 6360 1242 1 -
  • abarakandi [L1PON] IS-7 4 3 5
  • Moebius62 [GIBF] FV4004 Conway 2
  • www__1 [PKCZ] 113 Beijing Opera 2 2 3
  • Kantemaster Tortoise
  • KOTovskiy_1 AE Phase I 2 3 3
  • ZullDjinn [1DEAD] AMX 13 90 2 2 2
  • starman1964 Waffenträger auf Pz. IV 2 1 2
  • Misury Conqueror 1 1
  • Dzakson985 TVP T 50/51 1 4 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 23/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6567
  • {{ ::replay.translations.damageDealt.sniper }} 393
  • {{ ::replay.translations.received.label }} 18
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 6360
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1242
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,59
Credits With Premium
Received 59 831 59 831
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,076 -7,076
Auto-resupply ammunition -29,820 0 -29,820 0
Auto-resupply consumables 0 0 0 0
 
Total: 22,935 0 22,935 0
Time
  • Starting time 04:11
  • Battle duration 5 min 10 s
  • Time of destruction -
Experience
Received 1 797 90     1 797 90
Fine for causing damage to allies 0 0
 
 
Total: 1 797 90 1 797 90
  • Version: 1.23.1
  • Server game time: 2024-02-24 04:11
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TaktiX_GB

Replay description

This is why you keep a weather eye on the map; whole flank was wide open, so after having my fun with Prog and the half dead IS7 (why leave an enmy half alive, right), I was ready to turn to defend the base side.

Luckily the enmy took their time coming around that flank (probably couldn't believe my dummies left the whole flank open and the entire lemming train was in one, small area).

Anyway, Tort scares noobs: 6.5 dmg 6.5k blocked

Replay's comments (0)