QB 1vs7 - 7K Dmg Kolobanovs, Pools Medal Clutch As A One Shot
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
130 880
5 633
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Sand River – Standard
Sand River
Chi-To SP
Chi-To SP
_Hector__ [GIVUP]
17.03.2024 00:23
Without Premium With Premium
Credits 67 118 67 118
Experience 4381 5633
Detailed Report
Statistics for _Hector__
Battle efficiency Σ: 10 7069 12 4615 741 4 -
  • hunterino B.U.G.I. 1 2 2
  • Buttspicket [YINB] M36 Jackson 2 2
  • MaZouzYTB IS 1 2 3
  • skunkstorm2 [-NTG-] Bretagne Panther 1 2
  • Lt_Is_Lost_Again [DEVLZ] Konštrukta T-34/100 1 1
  • God_of_Thunder_1 M18 Hellcat 1
  • oneitchyeye [BWSO] FSV Scheme A 4 1 3
  • Aepyceros [R0S] SMV CC-56 3 5
  • Travis2009vt11 Jagdpanther 1 1 1
  • _Lead_Poison [BABNS] SU-100Y 1 1
  • Ayotte1 T29 2 4 5
  • N00b_Skywalker [TOX-2] M6 1 2 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 36
  • {{ ::replay.translations.shots.hits }} 30/29
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7069
  • {{ ::replay.translations.damageDealt.sniper }} 1207
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4615
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 12/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 741
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/56
  • {{ ::replay.translations.mileage.label }} 4,14
Credits With Premium
Received 67 118 67 118
Battle payments 30 203 30 203
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 97,321 130,880
 
Auto-repair vehicle -7,808 -7,808
Auto-resupply ammunition -154,425 0 -154,425 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -124,912 0 -91,353 0
Time
  • Starting time 00:23
  • Battle duration 11 min 32 s
  • Time of destruction 11 min 31 s
Experience
Received 2 503 125     2 503 125
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 878 564     1 878 564
For military maneuvers 470     470
 
 
Total: 4 381 1159 5 633 1222
  • Version: 1.24.0
  • Server game time: 2024-03-17 00:23
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _Hector__

Replay description

No description

Replay's comments (4)

  • #1 https://youtu.be/jPh8T39lrow
    Lemur_28 2024-03-22 в 22:57
  • #2 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2024-03-23 в 12:28
  • #3 Poor unfair antisocial human waste! You did it again!
    ok30 2024-03-23 в 12:34
  • #4 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2024-03-23 в 12:34