Nailbiting last 8 minutes
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
56 858
5 108
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
El Halluf – Standard
El Halluf
GSOR3301 AVR FS
GSOR3301 AVR FS
Yndy_ [DACUS]
18.03.2024 06:02
Without Premium With Premium
Credits 37 905 37 905
Experience 4427 5108
Detailed Report
Statistics for Yndy_
Battle efficiency Σ: 3 2855 7 - 3185 4 -
  • miha_75 TNH T Vz. 51
  • tankdestroyer737 [GVA] T-54 ltwt.
  • LocoLoser [T2TNS] Progetto C50 mod. 66 3 6
  • Leopard120 [_LM_] Kampfpanzer 50 t 3 2
  • andru_N_2 Škoda T 50
  • NTANTE Progetto M40 mod. 65 1 5
  • MMA_boss TL-7
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2855
  • {{ ::replay.translations.damageDealt.sniper }} 470
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 3/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3185
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 7,86
Credits With Premium
Received 37 905 37 905
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,466 -7,466
Auto-resupply ammunition -49,715 0 -49,715 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -39,276 0 -20,323 0
Time
  • Starting time 06:02
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 362 68     1 362 68
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 043 306     2 043 306
Action / Personal missions payout 1 022 0     1 022 0
 
 
Total: 4 427 374 5 108 408
  • Version: 1.24.0
  • Server game time: 2024-03-18 06:02
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Yndy_

Replay description

14:35 Early spotting
13:55 Enemy scout is spotted and my team kills it.
13:00 We push the flank, 4 tanks vs 1 autoloader ... oh no!
11:20 Flank maneuver fizzles, we are down 2 tanks
9:40 playing mouse in a cat and mouse game.
9:15 Enemy Kpz smells a mouse but cannot see it.
8:15 Enemy caps base
7:30 Cap is reset with 7 seconds left
7:20 Scout misses is spotted in the field.
6:50 Green Patton kills FV, then Obj 452k, we lead by 2 tanks , but down in hp, is this the comeback?
6:15 Enemy Progetto 65 rushes in, full drum,
6:00 Autoloader medium kills two while low dpm scout picks at him
5:35 We are 2 v 1 but the arty is caught in the open by heavy and dies.
4:10 Enemy tries to cap but pesky invisible scout resets.
2:43 Textbook reset and fast pull back
2:20 He's coming after me
1:33 Stop to aim a shot
1:15 This is a good position. I will spot him and shoot him
0:30 I spotted him again and I am behind bush.
0:12 The next shot is a pen
0:01 Shot connects, won in the last second.

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