QB 4 vs 1 SU130 PM in tier 9 MM
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
151 455
4 521
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
|
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Airfield – Standard
SU-130PM
Lomion_EU [DOG_S]
Without Premium | With Premium | |
---|---|---|
Credits | 77 669 | 77 669 |
Experience (x{2} for the first win in a day) | 3085 | 4521 |
Battle efficiency
Σ:
6
4610
2
-
-
-
-
- bartina_K Kunze Panzer 3
- Cristi_tzitzi Waffenträger auf Pz. IV 1 2
- 375mario375 [GROM2] Charioteer 1
- Lo_Li_invader [HIVES] Jagdtiger 1
- supert931004 Object 703 II 1 1
- asdf_gunner WZ-120-1G FT 2
- OnlyRookie [R-D-R] T26E5 Patriot 2
- Out0fSighT [KIZ1L] T-34-3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 14/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 4610
- {{ ::replay.translations.damageDealt.sniper }} 2596
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 100/5
- {{ ::replay.translations.mileage.label }} 3,03
Credits
With Premium
Received | 77 669 | 77 669 | ||||
Battle payments | 34 951 | 34 951 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 112,620 | 151,455 | ||||
Auto-repair vehicle | -5,570 | -5,570 | ||||
Auto-resupply ammunition | -19,440 | 0 | -19,440 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 84,610 | 0 | 123,445 | 0 |
Time
- Starting time 22:24
- Battle duration 12 min 52 s
- Time of destruction 12 min 51 s
Experience
Received | 1 435 | 72 | 1 435 | 72 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 215 | 215 | ||||
Total: | 3 085 | 144 | 4 521 | 216 |
- Version: 1.24.0
- Server game time: 2024-03-25 22:24
- Spawn: I
- Battle type: Regular
- Uploaded: Lomion_EU
Replay description
Airfield isn't a great map for TD's (or full stop) with obvious TD camping positions. Kept the game alive with some unexpected shots given that the West of the map was both sparsely defended and occupied. When my final team mate was killed I was left with a 4v1 and eventually a decision whether to go to cap or risk the encounter with the type 4
Replay's comments (0)