How to win a seemingly lost battle
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
209 366
8 979
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Outpost – Standard
Outpost
ISU-130
ISU-130
Kaihne
04.04.2024 11:40
Without Premium With Premium
Credits 79 718 79 718
Experience (x{2} for the first win in a day) 7677 8979
Detailed Report
Statistics for Kaihne
Battle efficiency Σ: 6 4360 3 - 101 - -
  • UTYG_Alten633 ELC EVEN 90 1
  • 26eagle Cz20_ShPTK_TVP_100_mm
  • Dusun_nhat_674 Charioteer 1 2
  • GreekOfficer T28 1
  • psypnd [SNTSZ] Rheinmetall Skorpion 1 1
  • Sharpshooter_487 VK 100.01 (P)
  • Dominik58 T-44-100 1
  • RUG22 [UK777] Tiger II 1
  • PsihichkiUpadljiva [B-C-W] CS-52 1 2
  • gerking0219 VK 45.02 (P) Ausf. A 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 14/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4360
  • {{ ::replay.translations.damageDealt.sniper }} 2480
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 101
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,76
Credits With Premium
Received 79 718 79 718
Personal Reserves bonus 59 789 59 789
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 169,507 209,366
 
Auto-repair vehicle -5,172 -5,172
Auto-resupply ammunition -37,770 0 -37,770 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 106,565 0 146,424 0
Time
  • Starting time 11:40
  • Battle duration 11 min 35 s
  • Time of destruction 11 min 34 s
Experience
Received 1 301 65     1 301 65
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 976 196     976 196
Action / Personal missions payout 3 904 0     3 904 0
Bonus for Premium vehicle tier 195       195  
 
 
Total: 7 677 326 8 979 392
  • Version: 1.24.0
  • Server game time: 2024-04-04 11:40
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Kaihne

Replay description

A game that rises up your Bloodpresure and starts to make your hands shiver.

Started as every other usual TD sniper match, with a bit of sitting and sniping, but then we lost the heavy flank north and things started to get interesting.

The enemy team had the upper hand at this point, leading in HP and number of tanks. In the end it was a 3 vs 7 Situation, which mostly I turned around and won us the battle