that was after all close.
Personal Score
Team Score
Detailed Report
Defeat
II class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
58 797
1 484
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
Waffenträger auf Pz. IV
Waffenträger auf Pz. IV
Boris_Melikov [_KSF_]
04.06.2024 23:13
Without Premium With Premium
Credits 35 418 35 418
Experience 989 1484
Detailed Report
Statistics for Boris_Melikov
Battle efficiency Σ: 5 5090 3 1 347 2 -
  • Abu_sweix AMX 13 90 2
  • juanyoco Strv S1
  • daelaci [5HEFF] T95 1 1
  • sturmtiger2002 FV4004 Conway 1
  • LokiGER [BAKO] Waffenträger auf Pz. IV 1
  • Dmitry_BTK [TEREN] Miel 1
  • nezamyvojin Rheinmetall Skorpion G 2
  • BoTTi_player [OFAF] ISU-152 1 1
  • Alexpuskarov1 [GOLYO] Progetto CC55 mod. 54 1
  • SirFuzz LHMTV 1 2
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5090
  • {{ ::replay.translations.damageDealt.sniper }} 1810
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 347
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,02
Credits With Premium
Received 35 418 35 418
Achievements 3 780 3 780
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 39,198 58,797
 
Auto-repair vehicle -14,970 -14,970
Auto-resupply ammunition -51,560 0 -51,560 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -30,332 0 -10,733 0
Time
  • Starting time 23:13
  • Battle duration 11 min 31 s
  • Time of destruction 11 min 25 s
Experience
Received 629 31     629 31
Achievements 360 18     360 18
Fine for causing damage to allies 0 0
 
 
Total: 989 49 1 484 74
  • Version: 1.24.1
  • Server game time: 2024-06-04 23:13
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Boris_Melikov

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