Last second shot for the win ELC EVEN 90 quickybaby
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
201 269
10 430
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Ghost Town – Standard
Ghost Town
ELC EVEN 90
ELC EVEN 90
StueckO514 [BM8]
21.06.2024 16:54
Without Premium With Premium
Credits 74 544 74 544
Experience (x{2} for the first win in a day) 9066 10430
Detailed Report
Statistics for StueckO514
Battle efficiency Σ: 4 2327 6 - 3127 8 -
  • dupstep1_5249193 Centurion Mk. 7/1
  • xXsnake02Xx Bat.-Châtillon 25 t AP
  • kaldun90 [FIVER] BZ-176 1 2
  • szakonylori [NAGY] G.W. Tiger 3
  • apnowa_2 Progetto C50 mod. 66
  • CHERADENINEZAK Škoda T 56
  • MrPAA Jagdtiger (H) 2
  • baulyaiter Progetto M35 mod 46
  • RUNning_E_1 [CBAIT] IS-3
  • ekkihu SU-130PM 3 4
  • tac_kirillYT ELC EVEN 90 2 2
  • skiet_n_tank [SABB] Conqueror
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 15/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2327
  • {{ ::replay.translations.damageDealt.sniper }} 206
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3127
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,66
Credits With Premium
Received 74 544 74 544
Personal Reserves bonus 55 908 55 908
Battle payments 33 545 33 545
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 163,997 201,269
 
Auto-repair vehicle -4,692 -4,692
Auto-resupply ammunition -54,480 0 -54,480 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 84,825 0 122,097 0
Time
  • Starting time 16:54
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 363 68     1 363 68
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 045 306     2 045 306
For military maneuvers 255     255
Action / Personal missions payout 4 090 500     4 090 500
Bonus for Premium vehicle tier 205       205  
 
 
Total: 9 066 1197 10 430 1265
  • Version: 1.25.0
  • Server game time: 2024-06-21 16:54
  • Spawn: II
  • Battle type: Regular
  • Uploaded: StueckO514

Replay description

Last second shot that won the game, the other side of the map killed the other tank a split second before. I thought I was spotted by the chinese heavy and the icon on the map was definitely in my proxy circle. Super lucky, and honestly heart still pounding! Wish I got to the WZ in time but getting their ELC out the match is a worthy trade IMO.

Replay's comments (0)