CS52 LIS 1700 exp 5700 dmg tough ending
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
234 179
4 138
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Encounter
Sand River
CS-52
CS-52
zxczxcmm007
27.06.2024 16:43
Without Premium With Premium
Credits 104 079 104 079
Experience 3276 4138
Detailed Report
Statistics for zxczxcmm007
Battle efficiency Σ: 5 5741 10 1930 485 - -
  • SNCT_Panzter_Rider Object 703 II 1 1 1
  • ikuto5 Challenger 1 2 3
  • Romantike_1 [BOFCN] Progetto M35 mod 46 1 3
  • riswandaaji [N-U-K] Type 4 Ju-To 1 3
  • ghyslaube Cz20_ShPTK_TVP_100_mm 1 1
  • pig900 [SR_TH] SDP 57 Gowika 1 1
  • lirezaduta_2019 Tiger I 1
  • ditnrgoddls Black Prince 2 1
  • Bronyasined_690 M47 Patton Improved 1 1 2
  • syoukera AMX 13 75
  • yukikai_10 LHMTV 1 5 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 24/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5741
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1930
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 485
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 4/78
  • {{ ::replay.translations.mileage.label }} 3,78
Credits With Premium
Received 104 079 104 079
Personal Reserves bonus 78 060 78 060
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 182,139 234,179
 
Auto-repair vehicle -7,531 -7,531
Auto-resupply ammunition -63,440 0 -63,440 0
Auto-resupply consumables 0 0 0 0
 
Total: 111,168 0 163,208 0
Time
  • Starting time 16:43
  • Battle duration 10 min 43 s
  • Time of destruction 10 min 42 s
Experience
Received 1 724 86     1 724 86
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 293 258     1 293 258
Bonus for Premium vehicle tier 259       259  
 
 
Total: 3 276 344 4 138 387
  • Version: 1.25.0
  • Server game time: 2024-06-27 16:43
  • Spawn: II
  • Battle type: Regular
  • Uploaded: zxczxcmm007

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