D.W. 2 Ace, High Caliber, Steel Wall
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
63 338
7 461
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
Durchbruchswagen 2
Durchbruchswagen 2
Martin_633 [28KTP]
01.07.2024 11:14
Without Premium With Premium
Credits 28 150 28 150
Experience (x{2} for the first win in a day) 6355 7461
Detailed Report
Statistics for Martin_633
Battle efficiency Σ: 4 2340 9 1261 368 1 -
  • rcg_53 Matilda 3
  • Grzegorz_Brzeczyszcz D2 2
  • polo12341984 StuG III Ausf. B 1 3 5
  • Kleopatro23 T-28 6 2 7
  • Mihneaaaaaaa [SVET] Valentine AT 5
  • russbude Marder II 1 1
  • _D3N_ [PENAL] Pz.Kpfw. S35 739 (f) 1
  • Lost1que Pz.Kpfw. B2 740 (f) 1
  • WeXPlaslezka520 Type 5 Ke-Ho 1 1 2
  • WildKaos Pz.Kpfw. S35 739 (f) 8 2 5
  • MrDexterPL [DYZR] Jagdpanzer 38(t) Hetzer 2
  • xarok0496 Pz.Kpfw. S35 739 (f) 1
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 55
  • {{ ::replay.translations.shots.hits }} 43/35
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2340
  • {{ ::replay.translations.damageDealt.sniper }} 66
  • {{ ::replay.translations.received.label }} 27
  • {{ ::replay.translations.received.pierces }} 11
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1261
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 12/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 368
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,15
Credits With Premium
Received 28 150 28 150
Personal Reserves bonus 21 113 21 113
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 49,263 63,338
 
Auto-repair vehicle -1,760 -1,760
Auto-resupply ammunition -13,470 0 -13,470 0
Auto-resupply consumables 0 0 0 0
 
Total: 34,033 0 48,108 0
Time
  • Starting time 11:14
  • Battle duration 9 min 13 s
  • Time of destruction -
Experience
Received 1 105 55     1 105 55
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 829 166     829 166
Action / Personal missions payout 3 316 500     3 316 500
 
 
Total: 6 355 776 7 461 832
  • Version: 1.25.0
  • Server game time: 2024-07-01 11:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Martin_633

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