Iron Arnie , when your are top tier , and stars and planets align
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Personal Score
Team Score
Detailed Report
Victory
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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
197 594
2 784
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
El Halluf – Standard
M47 Patton Improved
madalinc1 [RW_RO]
Without Premium | With Premium | |
---|---|---|
Credits | 101 330 | 101 330 |
Experience | 1940 | 2784 |
Battle efficiency
Σ:
5
5367
8
2595
1193
3
-
- Gizlong Krupp-Steyr Waffenträger 1 1
- OstDeutscherStrum69 Tiger II 3 4
- TimoWells T-50-2 1 3 1
- oganj2000 [SOD] O-I
- alex457_2024 Tiger 131 1 2 3
- Oscar_freeplay_NL [N-B-S] Crusader 5.5-in. SP
- Dragoniana Super Hellcat 1
- pavelsa [-LCP-] Progetto M35 mod 46 3 1 2
- Knochenjaeger [GUD-X] Лесной дух 1 2
- johann_enzmann Sturer Emil 1
- grandecochones VK 30.01 (D) 1
- eragon22 Jagdpanzer IV 1
- MichNix_ Rheinmetall Skorpion 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 19
- {{ ::replay.translations.shots.hits }} 18/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5367
- {{ ::replay.translations.damageDealt.sniper }} 1788
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 9
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 2595
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 10/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 1193
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,04
Credits
With Premium
Received | 101 330 | 101 330 | ||||
Battle payments | 45 599 | 45 599 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 146,929 | 197,594 | ||||
Auto-repair vehicle | -3,334 | -3,334 | ||||
Auto-resupply ammunition | -91,200 | 0 | -91,200 | 0 | ||
Auto-resupply consumables | -23,000 | 0 | -23,000 | 0 | ||
Total: | 29,395 | 0 | 80,060 | 0 |
Time
- Starting time 22:47
- Battle duration 5 min 55 s
- Time of destruction 5 min 54 s
Experience
Received | 1 687 | 84 | 1 687 | 84 | ||
Fine for causing damage to allies | 0 | 0 | ||||
For military maneuvers | 315 | 315 | ||||
Bonus for Premium vehicle tier | 253 | 253 | ||||
Total: | 1 940 | 399 | 2 784 | 441 |
- Version: 1.25.0
- Server game time: 2024-07-03 22:47
- Spawn: I
- Battle type: Regular
- Uploaded: madalinc1
Replay description
Basically , not rocket science
perfect map for hull down ,
Top of tier ,
good MM,
Stars all all planets align and don`t miss shots ...
results a good game for me to upload :)
Replay's comments (1)