Blind shots, Near full length map kill.
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
78 069
4 760
Arctic Region – Standard
Rheinmetall Skorpion G
01LT
Without Premium | With Premium | |
---|---|---|
Credits | 52 046 | 52 046 |
Experience (x{2} for the first win in a day) | 3986 | 4760 |
Battle efficiency
Σ:
2
3084
3
-
89
-
-
- zawp Tiger I 2
- CharlieMFWhite [CBRO3] T-103
- Kiowa79 [F-C] Strv m/42-57 Alt A.2 1 1
- Rus777 [DOBER] Bat.-Châtillon Bourrasque 2 2
- wildgame4me [PZ_44] T42 1
- coyote40 [_RD_] SMV CC-56 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 9/7
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3084
- {{ ::replay.translations.damageDealt.sniper }} 3084
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 5/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 89
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,96
Credits
With Premium
Received | 52 046 | 52 046 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,320 | -4,320 | ||||
Auto-resupply ammunition | -37,910 | 0 | -37,910 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 9,816 | 0 | 35,839 | 0 |
Time
- Starting time 01:19
- Battle duration 9 min 40 s
- Time of destruction -
Experience
Received | 774 | 39 | 774 | 39 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 2 322 | 0 | 2 322 | 0 | ||
Bonus for Premium vehicle tier | 116 | 116 | ||||
Total: | 3 986 | 78 | 4 760 | 118 |
- Version: 1.25.0
- Server game time: 2024-07-09 01:19
- Spawn: II
- Battle type: Regular
- Uploaded: 01LT
Replay description
This shows how WG is dying. This is second time I have killed this player with blind shots.
This also shows how dictated these maps are just shoot the predetermined spots and you will sit something.
600 tanks in garage to play on the same 4-5 maps over and over again doing the exact same thing every game. I just dont know why WG just doesn't spawn players into their designated positions.
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