Ace Tanker in a loss
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
42 525
1 503
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
Pz.Sfl. IVc
Pz.Sfl. IVc
PowJay
17.07.2024 10:18
Without Premium With Premium
Credits 25 710 25 710
Experience 1002 1503
Detailed Report
Statistics for PowJay
Battle efficiency Σ: 2 2666 8 - 347 3 -
  • aliman79 Type 3 Ho-Ni III 2 2
  • Doma2009ap [KTH] Strv m/42 3
  • Denis062024 VK 36.01 (H) 2 3
  • hladnopivo [H_M_N] Grille
  • ko312 [TPS--] M10 RBFM
  • Horty_TD_no1 [KTH] A-20 1
  • Djons_13 Churchill Crocodile 1
  • Cruiserlagur SDP 44 Burza 1 1
  • WAlter_Frey0 [ROUGE] KV-2 3 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2666
  • {{ ::replay.translations.damageDealt.sniper }} 2423
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 347
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,83
Credits With Premium
Received 25 710 25 710
Achievements 2 640 2 640
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 28,350 42,525
 
Auto-repair vehicle -2,475 -2,475
Auto-resupply ammunition -6,476 0 -6,476 0
Auto-resupply consumables 0 0 0 0
 
Total: 19,399 0 33,574 0
Time
  • Starting time 10:18
  • Battle duration 8 min 8 s
  • Time of destruction 7 min 57 s
Experience
Received 642 32     642 32
Achievements 360 18     360 18
Fine for causing damage to allies 0 0
 
 
Total: 1 002 50 1 503 75
  • Version: 1.25.1
  • Server game time: 2024-07-17 10:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: PowJay

Replay description

It's not hard to see why. Just look at my battle stats and the fact that I got Courageous Resistance.

I have been through the rest of my team. Many of them are HOPELESS (one has less than 43% WR). The good players all did badly as well.

One huge question. How did LeFH do so badly, as one of the last three?

I have two MoE on the Toaster. I am currently on only 80%, but I haven't played it a great deal with Battle Pass (previously) having been VI+

Replay's comments (0)