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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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| Without Premium | With Premium | |
|---|---|---|
| Credits | 48 019 | 48 019 |
| Experience (x{2} for the first win in a day) | 3531 | 3531 |
- LtWAM [MOWR] M10 RBFM 1 1
- Danimalloppears [_UD_] M10 RBFM 2 1 2
- Alphablok [IFM] Churchill VII 1
- ACESDUCESWILD KV-1 2 4 2
- faucheur369 T-50-2 1
- TheCock93 Covenanter 2 2 2
- SRgt_1 [EZ_CO] Bishop 1 1
- Mr_McClickity_Clicker [DAV] Bretagne Panther 2
- holywalker_1 [FTPFC] AMX 13 F3 AM 3 1
- azhockeynut KV-1 3 2
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
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- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 24
- {{ ::replay.translations.shots.hits }} 17/15
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 3079
- {{ ::replay.translations.damageDealt.sniper }} 251
- {{ ::replay.translations.received.label }} 16
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 6
- {{ ::replay.translations.received.blocked }} 990
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 10/8
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/65
- {{ ::replay.translations.mileage.label }} 3,97
| Received | 48 019 | 48 019 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -4,112 | -4,112 | ||||
| Auto-resupply ammunition | -6,120 | 0 | -6,120 | 0 | ||
| Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
| Total: | 34,787 | 0 | 34,787 | 0 |
- Starting time 01:53
- Battle duration 12 min 23 s
- Time of destruction -
| Received | 1 535 | 77 | 1 535 | 77 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| Bonus for Premium vehicle tier | 461 | 461 | ||||
| Total: | 3 531 | 154 | 3 531 | 154 |
- Version: 1.25.1
- Server game time: 2024-07-24 01:53
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Spawn: II
- Battle type: Regular
- Uploaded: bored0
Replay description
13:43 Not sure what covenantor was thinking
13:33 first kill 1:3
12:32 second kill 3:4
12:20 activate brain, notice flanking play
11:43 ally protecting my back dies, gotta push forward
11:39 third kill, and turn back around 7:9
10:10 went different way than allies, only got one shot off, both allies die
10:00 turn around again
8:15 try blind shot, missed
7:55 waited too long to aim to kill light, arty punishes me, fourth kill 11:13
7:33 catch out enemy, fifth kill 12:13
7:15 miss arty, and then I dance to dodge arty
5:45 turn to go back to base, enemy M10 spotted at our base
4:27 try to spot from hill, no luck, gotta pressure before arty gets close
4:05 get interrupt and high roll
3:57 sixth kill, time to dance 13:14
3:40 arty barely misses
3:10 HE doesn't pen and arty hits me point blank
3:01 seventh kill 14:14
2:50 see tree fall near me
2:45 chips fall where they may, arty doesn't realize I can shoot them, eighth kill, VICTORY
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