not RNG Obj. 705a bouncing 2 shots off Grille 15
Personal Score
Team Score
Detailed Report
Victory
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
29 732
6 594
7
Mines – Encounter
Mines
Grille 15
Grille 15
01LT
03.08.2024 01:33
Without Premium With Premium
Credits 19 821 19 821
Experience 6280 6594
Detailed Report
Statistics for 01LT
Battle efficiency Σ: 2 2071 3 1300 - 1 -
  • Mech6257 Object 261 1
  • Blaugrana14 [-HELL] FV4005 Stage II
  • mrdude2x Jagdpanzer E 100
  • NettelCr T-54 ltwt.
  • Thanos_001 [MOT] M53/M55
  • bobaloujr [BBT2] Object 705A 2 3 3
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 6
  • {{ ::replay.translations.shots.hits }} 6/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2071
  • {{ ::replay.translations.damageDealt.sniper }} 510
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 2/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 30/0
  • {{ ::replay.translations.mileage.label }} 0,91
Credits With Premium
Received 19 821 19 821
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,737 -18,737
Auto-resupply ammunition -10,080 0 -10,080 0
Auto-resupply consumables 0 0 0 0
 
Total: -8,996 0 915 0
Time
  • Starting time 01:33
  • Battle duration 4 min 28 s
  • Time of destruction 4 min 27 s
Experience
Received 628 31     628 31
Fine for causing damage to allies 0 0
Action / Personal missions payout 5 652 0     5 652 0
 
 
Total: 6 280 31 6 594 47
  • Version: 1.25.1
  • Server game time: 2024-08-03 01:33
  • Spawn: II
  • Battle type: Regular
  • Uploaded: 01LT

Replay description

Obj. 705a bouncing 2 shots off of me in Grille 15 less than 1 tank length away. Call it like I see it. That is absolute BS. I'm just surprised it happens to someone else and not just me. Preprogrammed missed shots.

Not RNG no such thing your programmed to hit and pen or your programmed not to hit and pen.

Tank, tier, map, or range dont matter. If the game has you programmed to miss or not pen you will miss or not pen.

Replay's comments (0)