PARTY RIGGED BY WG FUCKHOLES FOR VIP PLAYERS
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
142 868
2 142
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
AMX Canon d'assaut 105
AMX Canon d'assaut 105
Cosmicwave [G-W-]
09.08.2024 22:39
Without Premium With Premium
Credits 45 714 45 714
Experience 1802 2142
Detailed Report
Statistics for Cosmicwave
Battle efficiency Σ: 1 3064 5 320 - - -
  • Arn0boy [BBG] Panzer 58 Mutz 1
  • __LIKELJAUNA Object 703 II 1
  • bubix99 [PENDR] Lorraine 155 mle. 51
  • vladiboy82 LT-432 1 2
  • marekcz1234 [-PDT-] SMV CC-67 1 1 1
  • orgie_crazy49 T-34-2
  • EasyPenta [-PDT-] IS-6 B 2 2
  • adiban [G-K-R] Lorraine 40 t 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3064
  • {{ ::replay.translations.damageDealt.sniper }} 1629
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 320
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,1
Credits With Premium
Received 45 714 45 714
Personal Reserves bonus 39 686 39 686
Battle payments 23 811 23 811
Achievements 7 200 7 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 116,411 142,868
 
Auto-repair vehicle -6,595 -6,595
Auto-resupply ammunition -12,100 0 -12,100 0
Auto-resupply consumables -30,000 0 -30,000 0
 
Total: 67,716 0 94,173 0
Time
  • Starting time 22:39
  • Battle duration 6 min 17 s
  • Time of destruction 5 min 19 s
Experience
Received 421 21     421 21
Achievements 259 13     259 13
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 020 153     1 020 153
For military maneuvers 128     128
Bonus for Premium vehicle tier 102       102  
 
 
Total: 1 802 315 2 142 332
  • Version: 1.25.1
  • Server game time: 2024-08-09 22:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Cosmicwave

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