Leopard PTA: Bloodied but Unbowed!
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
114 485
10 928
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pilsen – Standard
Pilsen
Leopard Prototyp A
Leopard Prototyp A
The_Prussian [BWO]
12.12.2024 08:18
Without Premium With Premium
Credits 34 767 34 767
Experience 10442 10928
Detailed Report
Statistics for The_Prussian
Battle efficiency Σ: 2 3110 1 72 1068 2 -
  • CripK33p3r [VDLS] IS-7 1
  • Jacob_Harrison Leopard Prototyp A 1
  • Scyoni25c T-54 1 1
  • English_Inc Rheinmetall Skorpion 1 2
  • israkun [-TRD-] Vz. 68 Squall 12 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 7/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3110
  • {{ ::replay.translations.damageDealt.sniper }} 879
  • {{ ::replay.translations.received.label }} 71
  • {{ ::replay.translations.received.pierces }} 58
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 72
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1068
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,06
Credits With Premium
Received 34 767 34 767
Personal Reserves bonus 26 076 26 076
Action / Personal missions payout 36 258 36 258
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 97,101 114,485
 
Auto-repair vehicle -11,237 -11,237
Auto-resupply ammunition -14,190 0 -14,190 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 51,674 0 69,058 0
Time
  • Starting time 08:18
  • Battle duration 8 min 58 s
  • Time of destruction -
Experience
Received 971 49     971 49
Fine for causing damage to allies 0 0
Personal Reserves bonus 729 148     729 148
Action / Personal missions payout 8 742 0     8 742 0
 
 
Total: 10 442 197 10 928 222
  • Version: 1.27.0
  • Server game time: 2024-12-12 08:18
  • Spawn: II
  • Battle type: Regular
  • Uploaded: The_Prussian

Replay description

You don't get Steel Wall in a Leopard every day! LoL, these machine gun tanks are quite the addition. Amazing how accurate they are and how often they pen! Perhaps, every tank should load in some of these amazing shells!

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