Defense with four or five TDs
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
46 986
5 328
Highway – Standard
Highway
Charioteer
Charioteer
rolly22
01.04.2025 14:38
Without Premium With Premium
Credits 31 324 31 324
Experience 4736 5328
Detailed Report
Statistics for rolly22
Battle efficiency Σ: 4 3926 6 - 363 - -
  • sanja0_6475218 Object 430 1 2
  • galatian_30408078 [EGERM] Škoda T 17 1
  • kamrad_com P.44 Pantera 1 1
  • stas13x [-222-] Concept 1B 2
  • mas1000181 Super Hellcat
  • ban_tik Ikv 90 Typ B 1 1
  • Alymin [M_R_Y] XM57 1
  • zana111 Object 252U 2 2
  • OTLICHNIK_TERMINATOR Object 752
  • gin1984 [7KHM] Ho-Ri 2 1
  • TAIGER_627 WZ-111 model 6 1 1
  • kos97_geroj_ [DKSTP] Škoda T 17
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 14/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3926
  • {{ ::replay.translations.damageDealt.sniper }} 2287
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 363
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,33
Credits With Premium
Received 31 324 31 324
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,940 -5,940
Auto-resupply ammunition -21,600 0 -21,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 3,784 0 19,446 0
Time
  • Starting time 14:38
  • Battle duration 9 min 25 s
  • Time of destruction 9 min 24 s
Experience
Received 1 184 59     1 184 59
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 552 0     3 552 0
 
 
Total: 4 736 59 5 328 89
  • Version: 1.28.0
  • Server game time: 2025-04-01 14:38
  • Spawn: II
  • Battle type: Regular
  • Uploaded: rolly22

Replay description

When the game started I thought nothing could go wrong. An AMX 13 with a 2k+ WN8 and over 65% win rate, what is not to like. But the AMX commited suicide right at the start for whatever reason and scouting fell full upon the shoulders of the poor Skoda T 17. He did a formidable job with over 4k spotting damage.
After sniping from the road I used my mobility to defend against the onslaught from the North. Then saw city was lost, moved back to catch them on the open field (some stupid misses here). Then the warning from the Grom to fall back. More defense from the small hill middle of West and we killed all of the advancing heavies and TDs.
Then in the end mobbing up the Pantera.

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