Type 1 Chi-He, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
48 000
1 877
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Ghost Town – Standard
Ghost Town
Type 1 Chi-He
Type 1 Chi-He
ArmsAreForHugging
13.05.2025 19:08
Without Premium With Premium
Credits 21 333 21 333
Experience 1460 1877
Detailed Report
Statistics for ArmsAreForHugging
Battle efficiency Σ: 3 1653 8 222 122 2 -
  • Egor_79 Valentine AT 1 2
  • AlViGi58 M5 Stuart 3 6
  • Mnogo1Edinic [25001] VK 16.02 Leopard 2 2 5
  • dunkelbert99 SU-85I 1 2
  • Daria2030 Pz.Kpfw. II Luchs 2 2
  • Mateo_II P.43
  • Sashakor5ukr_net BT-7 1 2 2
  • Streaking_Bacon Churchill I 1 3
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 46
  • {{ ::replay.translations.shots.hits }} 26/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1653
  • {{ ::replay.translations.damageDealt.sniper }} 381
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 10
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 222
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 122
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,26
Credits With Premium
Received 21 333 21 333
Personal Reserves bonus 16 000 16 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 37,333 48,000
 
Auto-repair vehicle -1,166 -1,166
Auto-resupply ammunition -31,240 0 -31,240 0
Auto-resupply consumables 0 0 0 0
 
Total: 4,927 0 15,594 0
Time
  • Starting time 19:08
  • Battle duration 6 min 13 s
  • Time of destruction 6 min 12 s
Experience
Received 834 42     834 42
Fine for causing damage to allies 0 0
Personal Reserves bonus 626 126     626 126
 
 
Total: 1 460 168 1 877 189
  • Version: 1.28.1
  • Server game time: 2025-05-13 19:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ArmsAreForHugging

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