Damage is not enough, view range is everything on tier 6
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
61 790
4 584
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Province – Standard
Province
Achilles
Achilles
rolly22
07.06.2025 09:17
Without Premium With Premium
Credits 41 193 41 193
Experience (x{2} for the first win in a day) 3056 4584
Detailed Report
Statistics for rolly22
Battle efficiency Σ: 2 2887 6 - 2271 8 -
  • esio81 [KLAN-] M6 1 1
  • Katze1970 M4A3(76)W Sherman
  • KyXoHHii_CnipiT [GL_CH] T-150
  • Performensch Tiger 131 1
  • andi52plock SU-8
  • ___Enigma___ [CROF5] T-50-2
  • Velikinaruo52035 M36 Jackson 3
  • Kolokol777_2025 Hummel
  • trakisor_Dixon Churchill Crocodile 2 4
  • TYUI_12 [-C_D] Type 58 1
  • arkantracius817 Churchill Crocodile 1 4
  • Amadela_winner Jagdpanzer IV 1 1
  • 2Maksim_bombila1 VK 36.01 (H) 6
  • bekerowski [DEBOS] M4A3(76)W Sherman
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 25/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2887
  • {{ ::replay.translations.damageDealt.sniper }} 2764
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2271
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,58
Credits With Premium
Received 41 193 41 193
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,392 -5,392
Auto-resupply ammunition -24,625 0 -24,625 0
Auto-resupply consumables 0 0 0 0
 
Total: 11,176 0 31,773 0
Time
  • Starting time 09:17
  • Battle duration 10 min 46 s
  • Time of destruction 9 min 2 s
Experience
Received 1 528 76     1 528 76
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 3 056 152 4 584 228
  • Version: 1.29.0
  • Server game time: 2025-06-07 09:17
  • Spawn: II
  • Battle type: Regular
  • Uploaded: rolly22

Replay description

A fairly standard sniping battle, typical for this map. Note how I was able to abuse the view mechanics, knowing fully well that VK3601 and Crocodile are blind as moles. They seem to have hated me in the end though because both arties decided to go for me as soon as I tried to take out the M6. Thanks go to the SU-100 that took out the last relevant opponent.

Replay's comments (2)

  • #1 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2025-06-07 в 09:48
  • #2 The time when it was gold ammo is long over. You can buy as much as you need for credits. And I have millions over millions of credits, because I tend to take it slow with buying new tanks and stuff. I switch to premium ammo when I go after heavies and when I need a faster flying shot. And when things get hectic I tend to not switch back.
    rolly22 2025-10-22 в 15:27