T-54 mod.1 3rd Mark
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
126 394
1 269
25
Studzianki – Standard
Studzianki
T-54 first prototype
T-54 first prototype
Lupus__1ntus [MEME]
29.06.2025 21:52
Without Premium With Premium
Credits 64 817 64 817
Experience 884 1269
Detailed Report
Statistics for Lupus__1ntus
Battle efficiency Σ: 4 3533 5 400 507 3 -
  • michael_ME Pudel 2
  • Pavka_cz [CSTU] XM57 2 1
  • Steffof Rheinmetall Skorpion G
  • Jara_tankista [VKU] 122 TM 1 1 2
  • ssalaman Type 58 1 3
  • Diego_ElMatador [SKIL6] Wz.66T Burza
  • DaddyTanker03 [T2TNS] 45TP Habicha 2
  • Ignacek_tank [3XV] FV224 Chopper 1 1 5
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 16/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3533
  • {{ ::replay.translations.damageDealt.sniper }} 254
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 507
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,44
Credits With Premium
Received 64 817 64 817
Battle payments 29 168 29 168
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 93,985 126,394
 
Auto-repair vehicle -8,930 -8,930
Auto-resupply ammunition -97,052 0 -97,052 0
Auto-resupply consumables 0 0 0 0
 
Total: -11,997 0 20,412 0
Time
  • Starting time 21:52
  • Battle duration 7 min 51 s
  • Time of destruction 4 min 9 s
Experience
Received 769 38     769 38
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 115       115  
 
 
Total: 884 38 1 269 57
  • Version: 1.29.0
  • Server game time: 2025-06-29 21:52
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Lupus__1ntus

Replay description

No description

Replay's comments (4)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2026-01-18 в 21:56
  • #2 Poor unfair antisocial human waste! You did it again!
    ok30 2026-01-18 в 21:56
  • #3 Poor unfair antisocial human waste! You did it again!
    ok30 2026-01-18 в 21:56
  • #4 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2026-01-18 в 21:56