How? Red Team Obj. 268 bounces barrage of shells and wins
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Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
44 297
561
3
Cliff – Standard
Object 268 Version V
Rex_Stetson
| Without Premium | With Premium | |
|---|---|---|
| Credits | 29 531 | 29 531 |
| Experience | 383 | 561 |
Battle efficiency
Σ:
-
2973
2
400
1088
1
-
- NoxiousThunder [-CRG] T57 Heavy Tank 1 1 2
- Digue_A_L_P_H_A_ Bat.-Châtillon 25 t 1
- novissimaautemelecti [C_C_G] Object 268
- 1stHERO_ [ROLLS] T-100 LT
- 0chiroo [ROLLS] DBV-152
- alexisdelux_gamer_kin T110E4 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 8
- {{ ::replay.translations.shots.hits }} 8/4
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2973
- {{ ::replay.translations.damageDealt.sniper }} 1456
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 400
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 3/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 1088
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,14
Credits
With Premium
| Received | 29 531 | 29 531 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -25,441 | -25,441 | ||||
| Auto-resupply ammunition | -23,500 | 0 | -23,500 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -19,410 | 0 | -4,644 | 0 |
Time
- Starting time 06:08
- Battle duration 9 min 49 s
- Time of destruction 6 min 34 s
Experience
| Received | 356 | 18 | 356 | 18 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Bonus for Premium vehicle tier | 27 | 27 | ||||
| Total: | 383 | 18 | 561 | 27 |
- Version: 1.29.0
- Server game time: 2025-07-01 06:08
-
Spawn: II
- Battle type: Regular
- Uploaded: Tony_Masiello
Replay description
Like to know how an obj 268 can withstand so many hits. Takes out last 4-5 team mates and hardly touched. Skill's and Tomato's sites show all green with my 265/5 395 pen rounds, yet they bounced twice.
268 still played well though, I couldn't have been that poised.
Replay's comments (0)