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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.)
Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
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Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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| Without Premium | With Premium | |
|---|---|---|
| Credits | 46 161 | 46 161 |
| Experience | 3628 | 4453 |
- tamagomedozner Grille 1 2
- Kate_kefire Semovente M41 1 2
- matvii_wot AMX ELC bis 1 1
- TwickSand [UKR05] Pz.Kpfw. IV Schmalturm 2 4
- Pooshar [B-AD] Panhard AMD 178B 1
- de_snaip96 [F_NDS] Semovente M43 Bassotto 2 2
- logos1314 [SOS14] M44 2
- IG000x M10 RBFM 1 3
- vasyapupkin19452024 KV-1S 3 3
- vitaliy2018_lagoda Pz.Kpfw. IV Ausf. H 1 2
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- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 34
- {{ ::replay.translations.shots.hits }} 25/22
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3002
- {{ ::replay.translations.damageDealt.sniper }} 897
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 115
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 10/9
- {{ ::replay.translations.damageAssisted.ownLabel }} 39
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 4,56
| Received | 46 161 | 46 161 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -2,739 | -2,739 | ||||
| Auto-resupply ammunition | -102,678 | 0 | -102,678 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | -59,256 | 0 | -36,175 | 0 |
- Starting time 11:12
- Battle duration 12 min 37 s
- Time of destruction -
| Received | 1 649 | 82 | 1 649 | 82 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Personal Reserves bonus | 1 237 | 246 | 1 237 | 246 | ||
| Bonus for Premium vehicle tier | 742 | 742 | ||||
| Total: | 3 628 | 328 | 4 453 | 369 |
- Version: 1.29.1
- Server game time: 2025-07-28 11:12
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Spawn: II
- Battle type: Regular
- Uploaded: _xoMR4ok_
Replay description
I'm driving on lines 1-2. One LT with me. But they start to push us back.
13:13 - score 0:4 (the center is lost), I have to flee;
11:40 - score 2:6. I take a better position in J6 and the firefight begins;
09:54 - 1 frag. Score 6:10;
09:09 - 2 kill. Score 7:13;
08:42 - 3 kill. Score 8:13;
08:08 - 4 kill. Enemy sneaked up behind me. Score 10:13;
08:00 - Left alone vs 5. Score 10:14;
07:49 - 1 vs 4;
07:30 - I attack on my own;
06:48 - I spot 2. I kill 1. 1 vs 3. But full HP M10. He is covered by 2 artillery units;
06:10 - Heavy firefight. I have 40 HP. I'm lucky - he doesn't hit me once. I kill him, 1 vs 2;
06:04 - 1 vs 1. I have to find the last arty and not lose 40 HP;
04:18 - I accidentally notice the arty (I was looking for it elsewhere). The enemy doesn't see me;
03:41 - I aim at the pixel and fire a high-explosive shell, but I have 8 HP left and the enemy is hiding behind a rock;
02:27 - I go around to the other side, see the enemy, but he shoots first at random and misses. I win.
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