T57 Heavy Tank, Lakeville, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
58 209
2 664
7
Lakeville – Standard
Lakeville
T57 Heavy Tank
T57 Heavy Tank
WarTornSky [ROON]
11.08.2025 10:19
Without Premium With Premium
Credits 46 567 46 567
Experience (x{2} for the first win in a day) 2664 2664
Detailed Report
Statistics for WarTornSky
Battle efficiency Σ: 3 4449 9 1330 1296 2 -
  • Zelski T110E4 1 1 1
  • hanse33 Object 705A 2
  • Wil14m_69 [_STB_] Strv 103B 3 2
  • DumbWarrior [GNTLM] K-91 1
  • Felipitovich_Petrov FV4005 Stage II 1 1
  • 00_DontBlanketa17 Lion 3 2 4
  • TheSlimyNewt Object 277 1 2 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4449
  • {{ ::replay.translations.damageDealt.sniper }} 152
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1330
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1296
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 15/0
  • {{ ::replay.translations.mileage.label }} 2,45
Credits With Premium
Received 46 567 46 567
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -27,179 -27,179
Auto-resupply ammunition -58,100 0 -58,100 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -30,070 0 -41,712 0
Time
  • Starting time 10:19
  • Battle duration 7 min 30 s
  • Time of destruction 7 min 29 s
Experience
Received 1 239 62     1 239 62
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For playing in a Platoon 186     186
 
 
Total: 2 664 124 2 664 124
  • Version: 1.29.1
  • Server game time: 2025-08-11 10:19
  • Spawn: II
  • Battle type: Regular
  • Uploaded: WarTornSky

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2025-08-11 в 12:11