Monster game in the JGE100
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Defeat
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
105 026
1 614
5
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Safe Haven – Standard
Jagdpanzer E 100
LeacingCarton1
| Without Premium | With Premium | |
|---|---|---|
| Credits | 66 063 | 66 063 |
| Experience | 1076 | 1614 |
Battle efficiency
Σ:
2
9739
4
1770
202
-
-
- yoyokkun Leopard 1 2 1
- Bambook_0 Super Conqueror 1
- lucasmsgomes31 [CMNE] FV4005 Stage II 1
- ninja6799 M103 2
- Malvarick [PHASE] Waffenträger auf Pz. IV 1
- dvs2424 T110E5 1 1 2
- PickleRick1392 [BATRA] Pz.Kpfw. Tiger-Maus 120t 2
- Go_Spud [BO0P] IS-7 1
- AbnormalOne117 Object 257 2 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 10/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 9739
- {{ ::replay.translations.damageDealt.sniper }} 2062
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1770
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 202
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,58
Credits
With Premium
| Received | 66 063 | 66 063 | ||||
| Achievements | 3 954 | 3 954 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 70,017 | 105,026 | ||||
| Auto-repair vehicle | -22,792 | -22,792 | ||||
| Auto-resupply ammunition | -69,200 | 0 | -69,200 | 0 | ||
| Auto-resupply consumables | -23,000 | 0 | -23,000 | 0 | ||
| Total: | -44,975 | 0 | -9,966 | 0 |
Time
- Starting time 06:20
- Battle duration 8 min 23 s
- Time of destruction 8 min 14 s
Experience
| Received | 687 | 34 | 687 | 34 | ||
| Achievements | 389 | 19 | 389 | 19 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Total: | 1 076 | 53 | 1 614 | 80 |
- Version: 2.0.0
- Server game time: 2025-10-09 06:20
-
Spawn: I
- Battle type: Regular
- Uploaded: LeacingCarton1
Replay description
This is basically the result when more than half the team is sleeping and your left to play the game by your self
Replay's comments (0)