Last Battle Pass points crowned with Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
94 684
3 702
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Prokhorovka – Standard
Prokhorovka
Pz.Kpfw. IV hydrostat.
Pz.Kpfw. IV hydrostat.
Skinkman [CSATA]
27.01.2026 02:29
Without Premium With Premium
Credits 38 256 38 256
Experience 2829 3702
Detailed Report
Statistics for Skinkman
Battle efficiency Σ: 3 1634 9 - 1305 1 -
  • Mpak_1 KV-1 1 1
  • Life_Has_N0_Sense Bishop 1
  • HelmBjorn 25TP KSUST II 3 3
  • noisy0001 StuG III Ausf. G 1
  • petrkinkin FV304 1 2
  • inzaghiwee T-34-85 1 2
  • Tomcsi_00 [DOOGS] Škoda T 40 2 1
  • Banjorno [_AOF_] Char de transition 2
  • N7SpartanAxios Strv 74 1 1
  • richie_77 [-332-] T-150
  • GuinnessGunner [SX] KV-1
  • SamirBull [PBSJL] Type 64 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 20/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1634
  • {{ ::replay.translations.damageDealt.sniper }} 1138
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1305
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,88
Credits With Premium
Received 38 256 38 256
Personal Reserves bonus 28 692 28 692
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 66,948 94,684
 
Auto-repair vehicle -567 -567
Auto-resupply ammunition -51,380 0 -51,380 0
Auto-resupply consumables 0 0 0 0
 
Total: 15,001 0 42,737 0
Time
  • Starting time 02:29
  • Battle duration 7 min 33 s
  • Time of destruction -
Experience
Received 1 204 60     1 204 60
Fine for causing damage to allies 0 0
Personal Reserves bonus 903 180     903 180
Bonus for Premium vehicle tier 722       722  
 
 
Total: 2 829 240 3 702 284
  • Version: 2.1.1
  • Server game time: 2026-01-27 02:29
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Skinkman

Replay description

Special Battle Pass chapters are best to grind with tier 4-5 vehicles. For a mediocre player like me, this tier level is also a sweet spot. With the last couple of points to reach the point limit, Pz4 hydro was thankful enough to me to deliver an Ace tanker. I enjoyed this vehicle a lot during the grind.

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