udarniy clutch
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
181 145
5 431
25
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
|
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Mountain Pass – Standard
Udarniy
FreayDutchGuy [RDDTY]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 77 912 | 77 912 |
| Experience (x{2} for the first win in a day) | 3459 | 5431 |
Battle efficiency
Σ:
6
3641
7
2970
1025
-
-
- Jastry8 [-WHA-] Ferdinand 1 1
- parek555 IS-M 1 1 1
- pajda321 [ZOOOO] TNH 105/1000 1 1 2
- Poit_ou [GR0UT] Rheinmetall Skorpion G 3 1 2
- Lucas996 [QSF] Ares 75 3 1 1
- Amino_Florenso [EP_TA] M40/M43
- bojovniki_2016 E 65 Zwilling 1 2
- AsalaAs [RWD] 122 TM
- BL9_letmedie [FMBOY] T-103 3 1 2
- LuckyRookie [YIKIM] CS-52
- EisDrachenPhoenix [D-S-Z] Rhm.-Borsig Waffenträger 1 1
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 16/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3641
- {{ ::replay.translations.damageDealt.sniper }} 111
- {{ ::replay.translations.received.label }} 21
- {{ ::replay.translations.received.pierces }} 9
- {{ ::replay.translations.received.noDamage }} 12
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 2970
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 1025
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/78
- {{ ::replay.translations.mileage.label }} 2,22
Credits
With Premium
| Received | 77 912 | 77 912 | ||||
| Battle payments | 35 060 | 35 060 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 112,972 | 181,145 | ||||
| Auto-repair vehicle | -8,272 | -8,272 | ||||
| Auto-resupply ammunition | -23,600 | 0 | -23,600 | 0 | ||
| Auto-resupply consumables | -60,000 | 0 | -60,000 | 0 | ||
| Total: | 21,100 | 0 | 89,273 | 0 |
Time
- Starting time 19:33
- Battle duration 12 min 48 s
- Time of destruction -
Experience
| Received | 1 609 | 80 | 1 609 | 80 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Award for the first victory each day | x2 | x2 | x2 | x2 | ||
| For military maneuvers | 300 | 300 | ||||
| Bonus for Premium vehicle tier | 241 | 241 | ||||
| Total: | 3 459 | 460 | 5 431 | 558 |
- Version: 2.1.1
- Server game time: 2026-02-15 19:33
-
Spawn: I
- Battle type: Regular
- Uploaded: FreayDutchGuy
Replay description
i was very low hp and won against the last tanks alive and clutched the game on like 86 hp
Replay's comments (0)