Ace tanker spotting from the best posision
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
162 709
6 219
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Live Oaks – Standard
Live Oaks
LPT-67 Šelma
LPT-67 Šelma
Armor_not_hit [SHM]
18.02.2026 15:18
Without Premium With Premium
Credits 46 962 46 962
Experience (x{2} for the first win in a day) 4837 6219
Detailed Report
Statistics for Armor_not_hit
Battle efficiency Σ: 1 3052 3 - 5509 7 -
  • BCEMXAHA_ Cobra 2 86
  • kacprzyk Šotek
  • rahok503ttv [KERLE] Object 704 1 3
  • BANDIT_bg_ [BGZBV] Centurion Mk. I 73
  • gambit80 [GUZCE] Rhm.-Borsig Waffenträger 3
  • hellmuthant [PLSO] Ares 75 82
  • kn4llfrosch Spähpanzer Ru 251 31
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 555
  • {{ ::replay.translations.shots.hits }} 423/278
  • {{ ::replay.translations.shots.heHits }} 79
  • {{ ::replay.translations.damageDealt.total }} 3052
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5509
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,13
Credits With Premium
Received 46 962 46 962
Personal Reserves bonus 35 222 35 222
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 132,184 162,709
 
Auto-repair vehicle -8,673 -8,673
Auto-resupply ammunition -10,624 0 -10,624 0
Auto-resupply consumables 0 0 0 0
 
Total: 112,887 0 143,412 0
Time
  • Starting time 15:18
  • Battle duration 6 min 4 s
  • Time of destruction -
Experience
Received 1 382 69     1 382 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 073 312     2 073 312
 
 
Total: 4 837 450 6 219 520
  • Version: 2.1.1
  • Server game time: 2026-02-18 15:18
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Armor_not_hit

Replay description

Starting the game I looked and taught "Darn I should have had my RU so I could match the red light.. turned out I outplayed the RU taking the most important position on the map.
Big thanks to the progetto who chered me on the entire game... He stole my RU kill but that is ok since he got six more.

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