Char de Transition (CDT) Ace Tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
85 691
3 961
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Murovanka – Standard
Murovanka
Char de transition
Char de transition
AOUMIGAME [CLAIM]
27.11.2025 16:39
Without Premium With Premium
Credits 49 676 49 676
Experience 2979 3961
Detailed Report
Statistics for AOUMIGAME
Battle efficiency Σ: 2 2621 5 250 1411 - -
  • joncom1991 [W-M] KV-3 1
  • FOTIUS VK 28.01 2
  • DreadAndButter SMV CC-56 2 3
  • bob42clifton AMX 13 75 1
  • oYAUo SDP 57 Gowika 1
  • f00dninja Lorraine 155 mle. 50
  • koudeluier [NB-PD] Black Prince 1
  • MattDucky Type 3 Ju-Nu 2
  • Hoxford [-RO] M-II-Y 1
  • _Berlichingen_ KV-85 1 2 2
  • monahi Hummel
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 17/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2621
  • {{ ::replay.translations.damageDealt.sniper }} 1436
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 250
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1411
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,82
Credits With Premium
Received 49 676 49 676
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,658 -3,658
Auto-resupply ammunition -105,600 0 -105,600 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -119,582 0 -83,567 0
Time
  • Starting time 16:39
  • Battle duration 10 min 33 s
  • Time of destruction 10 min 32 s
Experience
Received 1 354 68     1 354 68
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 016 204     1 016 204
Bonus for Premium vehicle tier 609       609  
 
 
Total: 2 979 272 3 961 321
  • Version: 2.1.0
  • Server game time: 2025-11-27 16:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: AOUMIGAME

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