It can be done!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
247 557
5 669
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Sand River – Standard
Sand River
UDES 03 Alt 3
UDES 03 Alt 3
sms247
22.02.2026 02:16
Without Premium With Premium
Credits 110 025 110 025
Experience (x{2} for the first win in a day) 4187 5669
Detailed Report
Statistics for sms247
Battle efficiency Σ: 4 5841 4 345 2261 1 -
  • _Lvivskiy_ [F-R-] Ares 90 1 1 2
  • Optimus_bellator [OLDOS] T-103 1 2
  • NICK_Skala90 [LTU_1] SMV CC-67 1 2
  • SIIL3NT_STRIKE [LEGN_] Mäuschen 1
  • Gamefreak5533 [YUMM] UDES 03 Alt 3
  • Phule_driving T49 1
  • mr_Nimble [_VLHL] Object 261 2
  • Dimon03011989 [F-R-] Panhard EBR 105 1
  • Charlie1346 Škoda T 56 1 2
  • MaGia_631 Ares 75 4
  • Bxogume_OmkpbITo_ [F-R-] Ares 90 3 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 25/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5841
  • {{ ::replay.translations.damageDealt.sniper }} 4039
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 345
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2261
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,29
Credits With Premium
Received 110 025 110 025
Personal Reserves bonus 82 519 82 519
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 192,544 247,557
 
Auto-repair vehicle -16,180 -16,180
Auto-resupply ammunition -82,280 0 -82,280 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 88,084 0 143,097 0
Time
  • Starting time 02:16
  • Battle duration 11 min 25 s
  • Time of destruction 11 min 24 s
Experience
Received 1 482 74     1 482 74
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 1 112 333     1 112 333
Bonus for Premium vehicle tier 111       111  
 
 
Total: 4 187 481 5 669 555
  • Version: 2.1.1
  • Server game time: 2026-02-22 02:16
  • Spawn: II
  • Battle type: Regular
  • Uploaded: sms247

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