Another Episode of ‘Report the LT’ (11k Spotting Edition)
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
77 807
1 674
7
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
Rheinmetall Panzerwagen
Rheinmetall Panzerwagen
Lord_Zulu
24.02.2026 22:33
Without Premium With Premium
Credits 51 871 51 871
Experience 1116 1674
Detailed Report
Statistics for Lord_Zulu
Battle efficiency Σ: 1 967 3 - 11062 6 -
  • Pinguin_Dva T110E5
  • vulc1 [69RTT] Ashigaru
  • KriskyWZ [-FIRE] IS-7 2 2
  • SzymskyWZ [-FIRE] BZ-75
  • olivier0611 [NAME] FV4005 Stage II
  • RubenRok_minio2 Ares 90
  • toby2701153 Rheinmetall Panzerwagen
  • adamcunconquerable Jagdpanzer E 100
  • erykan3323 [TPGR] Object 268
  • KiritoAsu [69RTT] Ashigaru 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 4
  • {{ ::replay.translations.shots.hits }} 3/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 967
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 11062
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,12
Credits With Premium
Received 51 871 51 871
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,818 -6,818
Auto-resupply ammunition -4,520 0 -4,520 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 20,533 0 46,469 0
Time
  • Starting time 22:33
  • Battle duration 8 min 17 s
  • Time of destruction 8 min 16 s
Experience
Received 1 116 56     1 116 56
Fine for causing damage to allies 0 0
 
 
Total: 1 116 56 1 674 84
  • Version: 2.1.1
  • Server game time: 2026-02-24 22:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Lord_Zulu

Replay description

So I was actually having a solid game in my RHM. I pushed up to the usual spotting bush and noticed the AMX 13 105 already there clearly wasn’t set up properly — he hadn’t spotted a thing. Sure enough, the moment I settled in, I started lighting targets immediately.

I couldn’t move any further forward because there was an E5 in the centre that would’ve spotted me instantly if I tried to push. Basic positioning stuff.

Meanwhile, platoon one on my team managed to hilariously embarrass themselves at 11:52, 11:17, 11:12, 11:05, and 09:52. Absolute masterclass in what not to do.

I always laugh when people start calling for the light tank to be reported for “doing nothing” — which usually just means not doing what they personally want. But when I’m sitting on 8k spotting mid-game and finish on 11k, it somehow becomes even funnier.

Funny how the loudest critics are usually the ones contributing the least

Replay's comments (1)