QuickyBaby When you get Prok with a KR-1, you just send it
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
330 746
4 300
32
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Prokhorovka – Standard
Prokhorovka
KR-1
KR-1
Predator_Wraith [C_C_G]
21.03.2026 07:56
Without Premium With Premium
Credits 104 214 104 214
Experience 3431 4300
Detailed Report
Statistics for Predator_Wraith
Battle efficiency Σ: 7 11608 2 7035 2303 4 -
  • ABAAM_IB KR-1 1 2
  • BIGMONSTER_ [CA-MU] Taschenratte 1 1
  • sert_WoT Grille 15 3 1
  • Ronn_hero [REL-X] FV4005 Stage II 1
  • Poquetero_Cabrera Taschenratte 3 1 5
  • AlphaXP [T-K-O] Ares 90 6 1
  • Gioo Hirschkäfer 2 1
  • TheOldMan_AndTheArty [-NBA-] Object 261 1
  • Sinist20 Ares 90 C 5 1
  • power021_1 [CA-MU] leKpz Borkenkäfer 1 2
  • SteminBeaman [THRET] Vz. 60S Dravec 1 2
  • cameron321 [KINDA] Type 5 Heavy 1
  • nandercito Kranvagn 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 25/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 11608
  • {{ ::replay.translations.damageDealt.sniper }} 3665
  • {{ ::replay.translations.received.label }} 35
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 22
  • {{ ::replay.translations.received.he }} 10
  • {{ ::replay.translations.received.blocked }} 7035
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 13/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2303
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,77
Credits With Premium
Received 104 214 104 214
Personal Reserves bonus 78 161 78 161
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 247,375 330,746
 
Auto-repair vehicle -27,883 -27,883
Auto-resupply ammunition -106,476 0 -106,476 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 93,016 0 176,387 0
Time
  • Starting time 07:56
  • Battle duration 13 min 28 s
  • Time of destruction -
Experience
Received 1 737 87     1 737 87
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 303 262     1 303 262
For playing in a Platoon 391     391
 
 
Total: 3 431 349 4 300 393
  • Version: 2.2.0
  • Server game time: 2026-03-21 07:56
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Predator_Wraith

Replay description

Huge damage, ram kills, and stuffing your tank into the enemy team's back line. Too many games in heavies on Prok leave me sitting and stagnant waiting for lights to decide it. But when you bring your KR-1, you just send it. An account damage record, a hard carry, and a buzzer beater to secure the win against a runaway light. A careful balance of when to send it and when to play smart. This game has it all. Hope you enjoy!

Replay's comments (1)

  • #1 Great video replay is here - https://youtu.be/kBrb7rUq8m8
    _Trisko 2026-03-21 в 10:14