The Canyon Will NOT Fall!
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
35 685
7 050
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Karelia – Standard
Karelia
AT 8
AT 8
ApexArmyTTV [OG_C]
12.04.2026 13:13
Without Premium With Premium
Credits 23 790 23 790
Experience 6580 7050
Detailed Report
Statistics for ApexArmyTTV
Battle efficiency Σ: 1 1034 3 1820 1856 3 -
  • krombach12 Type 3 Chi-Nu Kai
  • kingmirec Type T-34 4 1 2
  • melkiy_metkij_1 [NIKE-] M6
  • rabotRga M10 RBFM 2
  • NIKODEMVS Pz.Kpfw. IV hydrostat. 1 1
  • chrisburgunder [DKEU] Grille
  • mijasiulewicz AT 8 1 2
  • MarinCraioveanul [ROGW] VK 36.01 (H) 5 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1034
  • {{ ::replay.translations.damageDealt.sniper }} 137
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1820
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1856
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,67
Credits With Premium
Received 23 790 23 790
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,520 -2,520
Auto-resupply ammunition -15,500 0 -15,500 0
Auto-resupply consumables 0 0 0 0
 
Total: 5,770 0 17,665 0
Time
  • Starting time 13:13
  • Battle duration 7 min 49 s
  • Time of destruction 7 min 48 s
Experience
Received 940 47     940 47
Fine for causing damage to allies 0 0
Action / Personal missions payout 5 640 0     5 640 0
 
 
Total: 6 580 47 7 050 71
  • Version: 2.2.0
  • Server game time: 2026-04-12 13:13
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ApexArmyTTV

Replay description

This game, I am in a At-8. I notice that 90% of the team have pushed the other flank. My objective. To Hold the Canyon with any means necessary

Replay's comments (1)

  • #1 took more face shots than bonnie blue
    G33Tee 2026-04-12 в 15:07