In the Face
Personal Score
Team Score
Detailed Report
Victory
I class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
114 785
7 004
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Safe Haven – Standard
Safe Haven
SU-152
SU-152
Chris110 [OM-T]
15.04.2026 18:15
Without Premium With Premium
Credits 36 233 36 233
Experience (x{2} for the first win in a day) 5836 7004
Detailed Report
Statistics for Chris110
Battle efficiency Σ: 4 3212 3 240 253 3 -
  • xxx_JAX_xxx SU-100Y
  • kenneth_Yana Type 95 Ji-Ro 1 1
  • Lagosi [MNKGA] Pawlack Tank 1 1 1
  • Breesix [67A] SMV CC-56 2
  • Benito_Cavalli [GPET] T-50-2
  • _Ne_Tank SU-152 2
  • _Mr_Ti_ T29 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 8/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3212
  • {{ ::replay.translations.damageDealt.sniper }} 3
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 253
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,09
Credits With Premium
Received 36 233 36 233
Action / Personal missions payout 55 000 55 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,299 -4,299
Auto-resupply ammunition -38,400 0 -38,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 28,534 0 52,086 0
Time
  • Starting time 18:15
  • Battle duration 6 min 15 s
  • Time of destruction -
Experience
Received 1 167 58     1 167 58
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 502 0     3 502 0
 
 
Total: 5 836 116 7 004 174
  • Version: 2.2.0
  • Server game time: 2026-04-15 18:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Chris110

Replay description

Sieg!
Gefecht: Sicherer Hafen
Fahrzeuge: SU-152
Erhaltene Erfahrung: 7004 (x2 für den ersten Tagessieg)
Punkte für Battle Pass erhalten: 27
Verdiente Kreditpunkte: 114 785
Leistungen auf dem Schlachtfeld: Großkaliber, Kämpfer, Wirkungsfeuer, Panzerbrecher, Richtschütze, Überlegenheitsabz.: „I. Klasse“
Belohnung für „Auftrag abgeschlossen!“:
Hinzugefügt: Kampagnenpunkte: 10, Großer Erste-Hilfe-Kasten (x1), Große Ersatzteilkiste (x1), Automatisches Feuerlöschsystem (x1)
Zur Kreditpunkte-Reserve h

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