Taschenratte, Ghost Town, Standard
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Personal Score
Team Score
Detailed Report
Victory
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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
182 464
3 744
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Ghost Town – Standard
Taschenratte
CoOl_Dude_2022 [PINKB]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 105 776 | 105 776 |
| Experience | 2912 | 3744 |
Battle efficiency
Σ:
6
11472
14
7890
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- crystaleagle VK 45.02 (P) Ausf. B 1 4 3
- Jabatalonik69 FV4005 Stage II 1 1
- PaPa4ka_BDCM BZ-79 3 1 3
- 77LEKO77 [AASGO] AE Phase I 2
- Jeerine T803
- MAX_HEADR00M leKpz Borkenkäfer 1
- __Natasha FV4005 Stage II 1 3
- cHeroBuk_u3_Pakylllek T803 2
- tarezol SDP 60 Gonkiewicza 4 1 4
- CoOl_Dude_2022 [PINKB] Taschenratte
- King_of_Leeches Leopard Prototyp A 2 2
- Miroh176 BZ-75 2 4 2
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 48
- {{ ::replay.translations.shots.hits }} 35/21
- {{ ::replay.translations.shots.heHits }} 13
- {{ ::replay.translations.damageDealt.total }} 11472
- {{ ::replay.translations.damageDealt.sniper }} 537
- {{ ::replay.translations.received.label }} 20
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 12
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 7890
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,37
Credits
With Premium
| Received | 105 776 | 105 776 | ||||
| Battle payments | 23 800 | 23 800 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Total amount for battle: | 129,576 | 182,464 | ||||
| Auto-repair vehicle | -35,857 | -35,857 | ||||
| Auto-resupply ammunition | -144,171 | 0 | -144,171 | 0 | ||
| Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
| Total: | -70,452 | 0 | -17,564 | 0 |
Time
- Starting time 22:54
- Battle duration 10 min 38 s
- Time of destruction 10 min 37 s
Experience
| Received | 1 664 | 83 | 1 664 | 83 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Personal Reserves bonus | 1 248 | 250 | 1 248 | 250 | ||
| Total: | 2 912 | 333 | 3 744 | 375 |
- Version: 2.0.1
- Server game time: 2025-11-07 22:54
-
Spawn: II
- Battle type: Regular
- Uploaded: CoOl_Dude_2022
Replay description
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