I had regular Coated Optics with my Binocular Telescope all along, on this EU server ELC EVEN 90: I forgot I had it until I recently saw my two pre-battle loadout options.
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
154 112
3 746
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Studzianki – Standard
Studzianki
ELC EVEN 90
ELC EVEN 90
43742859017
21.05.2026 22:46
Without Premium With Premium
Credits 69 408 69 408
Experience (x{2} for the first win in a day) 2556 3746
Detailed Report
Statistics for 43742859017
Battle efficiency Σ: 2 411 2 1 6167 8 -
  • DoubleA_FIN Charioteer 2 2
  • Unknown_soldier69 [G_OLD] Cz20_ShPTK_TVP_100_mm
  • 43742859017 ELC EVEN 90
  • burticka P.44 Pantera
  • driverxxxxx_30224167 [2PLP2] SU-130PM
  • Leevi_FIN Charioteer
  • Viktor_Anatolievich [13OO] M41 Walker Bulldog
  • HarciLaci G.W. Tiger (P) 1
  • rrrrrrr1_75777099 M-III-Y
  • Uhvati_Coskaru [BETAS] Progetto M35 mod 46 1
  • Amba511 [LSTND] IS-M
  • eLgecko420 [D3B1L] Caliban
  • elpeacekaric [OFGP] Lorraine 120 Alby
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 3
  • {{ ::replay.translations.shots.hits }} 3/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 411
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 2/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 6167
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2
Credits With Premium
Received 69 408 69 408
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -13,200 0 -13,200 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 86,208 0 120,912 0
Time
  • Starting time 22:46
  • Battle duration 6 min 3 s
  • Time of destruction -
Experience
Received 1 189 59     1 189 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 178       178  
 
 
Total: 2 556 118 3 746 178
  • Version: 2.2.1
  • Server game time: 2026-05-21 22:46
  • Spawn: I
  • Battle type: Regular
  • Uploaded: 43742859017

Replay description

Even though I do not have "Bond" Coated Optics (which cost bonds to buy, which I do not have enough as of now), I have the regular Coated Optics, while also having a Binocular Telescope in the same equipment loadout. Binocular Telescope SORT OF takes the place of Commander's Vision System, and also giving greater view range than even a Bond Coated Optics. It's maybe because I do not have Bond Coated Optics yet, but maybe this loadout is better, in a different way??

The loadout includes a regular Low Noise Exhaust System (because do not have a Bounty Low Noise Exhaust System).

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