Keep Moving And Thinking Ahead
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
84 718
1 964
7
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Sand River – Standard
Sand River
Vz. 71 Tesák
Vz. 71 Tesák
T_destroyer2323_tank [MEEEE]
26.06.2026 06:31
Without Premium With Premium
Credits 51 344 51 344
Experience 1309 1964
Detailed Report
Statistics for T_destroyer2323_tank
Battle efficiency Σ: 1 3592 4 - 5982 5 -
  • Ja_Kasara [EPOXY] Wz. 64GC Bzyg
  • ah64apache969 [-ELS-] BZ-75
  • Firewalker5237 [REKEM] Concept No. 5 41
  • Centurioncito Bat.-Châtillon 155 58
  • macruza96 [TETO] Vz. 71 Tesák
  • Protron_84 [-KWH-] T110E4 1 66
  • 632_2018 T57 Heavy Tank 37
  • Vorusss T92 HMC
  • dedonarrival [FFE] Strv 103B 1 13
  • Rez_NovaMentorch Object 140 2 65
  • StrikerEurekaAS [SHILD] Grille 15
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 441
  • {{ ::replay.translations.shots.hits }} 325/222
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3592
  • {{ ::replay.translations.damageDealt.sniper }} 2313
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5982
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 7,84
Credits With Premium
Received 51 344 51 344
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -17,469 -17,469
Auto-resupply ammunition -17,640 0 -17,640 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -3,765 0 29,609 0
Time
  • Starting time 06:31
  • Battle duration 13 min 3 s
  • Time of destruction -
Experience
Received 1 309 65     1 309 65
Fine for causing damage to allies 0 0
 
 
Total: 1 309 65 1 964 98
  • Version: 2.3.0
  • Server game time: 2026-06-26 06:31
  • Spawn: I
  • Battle type: Regular
  • Uploaded: T_destroyer2323_tank

Replay description

Keep moving and trying to break through different spots. The south wasn't pushable so tried the north (also to draw in their tesak to push), that didn't work out either. The concept and obj140 needed to die before anything can happen. Then their tesak died and their t57 was low hp so it's time to push the south.

Seeing the obj140 coming my way and deciding to move back leading it to an ambush might be the best winning move of the game.

Wish I didn't get hit by the grille otherwise the late game could've been a lot more aggressive and HE clip the grille.

Replay's comments (0)