churchill 3 mastery badge
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Personal Score
Team Score
Detailed Report
Victory
|
48 350
2 233
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
Sand River – Encounter
Churchill III
historicgamer [-S0B-]
| Without Premium | With Premium | |
|---|---|---|
| Credits | 48 350 | 72 525 |
| Experience | 2233 | 3350 |
Battle efficiency
Σ:
4
1945
7
-
1063
-
- XmagathornX Covenanter 1
- Zeppelin3 Churchill I 1
- dadawg456 Marder II
- lubbi1 M3 Lee 1
- Foghat_ [SHUSH] Hetzer 1
- GeeDup187 T1 Heavy Tank 1
- rmsrms [-RG--] KV-1 2
- Pancho17 [-ACT-] KV-1
- Taywen T49
{{ ::replay.translations.teams[teamKey] }}
| {{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 53
- {{ ::replay.translations.shots.hits }} 43/31
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1945
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 51
- {{ ::replay.translations.received.pierces }} 25
- {{ ::replay.translations.received.noDamage }} 26
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 1063
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,54
Credits
With Premium
| Received | 48 350 | 72 525 | ||||
| Fine for causing damage to allies | 0 | 0 | ||||
| Compensation for damage caused by allies | 0 | 0 | ||||
| Auto-repair vehicle | -3,097 | -3,097 | ||||
| Auto-resupply ammunition | -2,385 | 0 | -2,385 | 0 | ||
| Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
| Total: | 42,868 | 0 | 67,043 | 0 |
Time
- Starting time 23:41
- Battle duration 5 min 48 s
- Time of destruction -
Experience
| Received | 1 787 | 89 | 2 681 | 134 | ||
| Fine for causing damage to allies | 0 | 0 | ||||
| Action / Personal missions payout | 446 | 0 | 669 | 0 | ||
| Total: | 2 233 | 89 | 3 350 | 134 |
- Version: 0.8.11
- Server game time: 2014-03-24 23:41
-
Spawn: I
- Battle type: Regular
- Uploaded: historicgamer
Replay description
I cant believe i held out that long
Replay's comments (0)