churchill 3 mastery badge
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
48 350
2 233
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Sand River – Encounter
Sand River
Churchill III
Churchill III
historicgamer [-S0B-]
24.03.2014 23:41
Without Premium With Premium
Credits 48 350 72 525
Experience 2233 3350
Detailed Report
Statistics for historicgamer
Battle efficiency Σ: 4 1945 7 - 1063 -
  • XmagathornX Covenanter 1
  • Zeppelin3 Churchill I 1
  • dadawg456 Marder II
  • lubbi1 M3 Lee 1
  • Foghat_ [SHUSH] Hetzer 1
  • GeeDup187 T1 Heavy Tank 1
  • rmsrms [-RG--] KV-1 2
  • Pancho17 [-ACT-] KV-1
  • Taywen T49
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 53
  • {{ ::replay.translations.shots.hits }} 43/31
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1945
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 51
  • {{ ::replay.translations.received.pierces }} 25
  • {{ ::replay.translations.received.noDamage }} 26
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1063
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,54
Credits With Premium
Received 48 350 72 525
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,097 -3,097
Auto-resupply ammunition -2,385 0 -2,385 0
Auto-resupply consumables 0 0 0 0
 
Total: 42,868 0 67,043 0
Time
  • Starting time 23:41
  • Battle duration 5 min 48 s
  • Time of destruction -
Experience
Received 1 787 89     2 681 134
Fine for causing damage to allies 0 0
Action / Personal missions payout 446 0     669 0
 
 
Total: 2 233 89 3 350 134
  • Version: 0.8.11
  • Server game time: 2014-03-24 23:41
  • Spawn: I
  • Battle type: Regular
  • Uploaded: historicgamer

Replay description

I cant believe i held out that long

Replay's comments (0)