The most 1-sided battle we ever had
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
58 469
1 594
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Westfield – Standard
Westfield
Object 268 Version 4
Object 268 Version 4
ConTroll [IDEAL]
28.10.2022 01:50
Without Premium With Premium
Credits 35 436 35 436
Experience 1132 1594
Detailed Report
Statistics for ConTroll
Battle efficiency Σ: - 3790 5 3430 1347 2 -
  • coffee2019 [DTPH] Leopard 1
  • Pjemlem [COCK1] IS-7 1 1
  • IronBlueHunter [COCK1] IS-4 1
  • ElTobbe [COCK1] E 50 Ausf. M 1
  • 6kdm011201 FV217 Badger 3 3
  • Schicke_beste_Leute [HD16] Leopard 1 2
  • frontmann10 [RETR0] Progetto M40 mod. 65 1
  • bool_gems_n_Istv_n Object 268 Version V 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 7
  • {{ ::replay.translations.shots.hits }} 6/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3790
  • {{ ::replay.translations.damageDealt.sniper }} 1973
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3430
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 6/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1347
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,31
Credits With Premium
Received 35 436 35 436
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,867 -6,867
Auto-resupply ammunition -42,450 0 -42,450 0
Auto-resupply consumables -30,000 0 -30,000 0
 
Total: -43,881 0 -20,848 0
Time
  • Starting time 01:50
  • Battle duration 2 min 54 s
  • Time of destruction 2 min 53 s
Experience
Received 924 46     924 46
Fine for causing damage to allies 0 0
For playing in a Platoon 208     208
 
 
Total: 1 132 46 1 594 69
  • Version: 1.18.1
  • Server game time: 2022-10-28 01:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ConTroll

Same battle replays (2)

Replay description

14:20 - we surprise Progetto 65 with triple platoon rush, he gives up instantly by raising his barrel.

14:15 - Leopard 1 spotted in bushes right below us, he tries to pull the breaks to avoid me and Hamu drives straight into him from behind. He takes 1.4k from ramming to destruction

13:50 - Our platoon pushes aggressively to a position directly underneath enemy guns.

13:35 - The enemy IS-7 and E 50 M leap down from the cliffs to push against our platoon. IS-7 rams me for 300, taking 600 himself.

13:25 - Enemy IS-4 joins in while our team farms from the southern corner

13:15 - Hamu reverses up a hill to go for a bigger ram on the IS-4, dealing 300 extra damage

12:40 - Our whole team cleans up the rest of the map

12:10 - Battle ends 15:0 with hp difference being 23,470

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